Factions

Adventurer's within Lumora seldom do so without backing, and often join one of the many factions vying for power within it's borders. Factions work on a reputation system, and gaining rep as part of session rewards is common. At character creation you may choose any faction to join, but to join after creation requires meeting the prerequisites (if any) and applying on the enjin forum. You may only be a part of a single faction unless otherwise specified. After tier 3, leaving a faction at the very least blacklists you from rejoining that faction ever again, although you do not lose access to any rewards that do not rely on your faction's active support. Rewards that you lose access to are marked with an * beforehand. Fame may be spent at a 2:1 ration, or 2 fame for 1 point of faction reputation. You start at tier 1 in a faction when you join.

Available Factions

Sentinela

The Amber Hunt

The Royal Magic Academy

Mistyvale Army

Ironholme Armed Forces

The Eastern Tierviena Commerce Commision

Conspiracies differ from factions in one way. Allegience is secretive, and thus you do not need to list it when you sign up for sessions. Many of them are opted in to pvp, however. You may join one conspiracy, and one faction.

Available Conspiracies: Lothe'lian Lodge

The Grayshrouds

Gravekeepers

The Seekers of the Throne